Recently conned one of our club members into a game using Red Sun Red Death our Pacific supplement to Disposable Heroes and Coffin for Seven Brothers. I set up the table as a Japanese airstrip, partially covered by bunkers. The USMC attackers would be positioned in such a way as to represent their partial penetration of the Japanese defensive works. Also, the airstrip required a very large, open, area.... something we don't frequently have in our games. My opponent chose the forces, and went with the Japanese.
The Marines are all 28mm Brigade Games, the Japanese are mostly Battle Honors 25/28mm with a few Brigade Games mixed in. The M4 Sherman is from Corgi, the Chi-Ha and Ha-Go are from Company B as are the 2 USMC 37mm ATGs, and I don't recall where the 1/48 Zero came from anymore.
Here is the opening scene for this battle....
Casualties and failed morale tests kept things interesting on the Marine right. Typical of the Pacific Theater, this included some melee.
... and with the aid of a machete, a P-38 can opener, and some hand grenades, they dispatched the Chi-Ha spectacularly.
Wary of cross fire from a bunker-enclosed 70mm IG and a HMG team, the Marines were reluctant to cross that wide, flat, field. You can see the Ha-Go blazing away at the advancing Marines.
My Marines has suffered a fair number of casualties, as had the Japanese. In retrospect, the Marines were a bit too strong for general play balance in this scenario.... not always a bad thing, but if I played this set up again, I would tone them down a little, or give the Japanese maybe one more squad of infantry.
Still, it was a fun game, and had tough choices for both sides.